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NOTE - All items have had alpha-channel shadows
dropped, which may or may not look good in the web browser. When used in the
game, the shadows look much better. ;)
Alien foods: will they make you sick? Nourish you as
good or better as human food? WHO KNOWS? Eat and find out!

Human food: the old Beer and Burger combo from the
original game, plus other items. I image the future will contain lots of
quick hands-on kind of food, hence the large number of hand-eatable foods.
        

And when food goes bad... it looks like this...
          
         
The parts from the game - they all have drop
shadows with PNG alpha blending, which looks good, but I'm curious to see
how it works in the game. If it looks good, I can drop shadows for the other
items too. Top row is broken parts and special parts, lower row is the
ordinary parts.


Black market items
Defensive vests and a rapidheal (vests are taking the place of the Captain
America looking shields in the original game). As for the vests, I imagine
some might give better protection than others, but cost more and be more
rare to find. Also, it would be nice if the "tactical vest" (the first one)
could also act as a container to hold ammo clips, but that's an issue we can
tackle later on down the line. I like to keep things simple at first. :)
    
Weapons. The trusty stinger, scatter gun, and a rifle (not from the original
game). Instead of the unrealistic result of the gun blowing up when it runs
out of ammo, here the gun will simply empty out. You can then have the
option of tossing it and buying a whole new gun later, or keeping the empty
gun and purchasing ammo for it (if the planet you are on has ammo for your
gun, of course).
 
 
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